Interactive AR posters were designed for scientific events. I dealt with the topic of procrastination and created an alien-like 3D figure that can be controlled via the health bar. This also changes the level of information. The emptier the bar, the more drastic the facts about procrastination.
From the first sketches to the exhibition...
using programms: Adobe InDesign, Blender, Unity 3D
This project is especially important for me, because it's the first time I've worked with a game engine program that brings in an interactive layer.